"VertexLitGeneric"
{
	"$baseTexture" "models\gtaiv\vehicles/vehicle_generic_tyrewallblack"
	"$bumpmap" "models\gtaiv\vehicles/merit/vehicle_generic_tyrewall_normal"
	"$phongexponenttexture" "models\gtaiv\vehicles\vehicle_generic_tyrewall_spec"
	"$phong" "1"
	
	"$phongboost" "4.9"	
	"$phongfresnelranges"	"[.9 1 8]"
	"$halflambert" "1"

	// Rim lighting parameters
	"$rimlight" "1"												// To enable rim lighting (requires phong)
	"$rimlightexponent" "4"										// Exponent for phong component of rim lighting	
	"$rimlightboost" "1"	

	"$normalmapalphaenvmapmask" 1
	"$envmapcontrast" 0
	
	"$translucent" "0"

	"$envmapfresnel" "1"
	"$envmapFresnelMinMaxExp" "[.5 .6 .4]"
	"$envmaptint" "[.5 .5 .55]"
	"$envmap"			"env_cubemap"
	"$envmapsaturation" "0.3"

}
